The script is nice but still predictable even with a writer as Alex Garland (28 days later !!!!) in charge. The graphics are superb, which is a prerequisite for a game on ps3.
The game takes its full dimension in the relationship between the two characters. It is not rare that a game offers a duo where only one of them is playable. It bring back memories of Silent Hill 4: The Room and the frustration at having to protect Eillen (on which depend the ending you get and who often get stuck in the middle of monsters, grr).
In Enslaved, we are more in a relationship like the one in Ico for the emotional side, where the hero must protect Yorda, except that the player as the ability (and that’s coool) to direct Tripp. Ok, it has only a limited list of action: running, hiding, activating mechanisms, or to treat Monkey as bait (and bait is handy ^^), but having some control over the character is already a good point.
Most of the time, Tripp knows how to avoid trouble and save a few situations, it does not represent a drag on progress and will prove to be pretty useful (decoy powa). Good point too : Tripp is not annoying which allows a better player involvement in the relationship between the two characters. And this relationship is very well built! It was cute to follow ^ ^
Gameplay side, a classic beat them all. The boss are disappointing. There is not a lot of diversity and you sometimes recrosses the same ones … Same for the enemies that are not very varied …
In conclusion, I liked Enslaved. This is not the discovery of the decade, but I followed the story with interest and the game has enough more to make me want to do it again someday.

